Worlds in WaitingCommunity Watchtower

From the watchtower

The watchlist

Our current read on the horizon. The watchlist is curated by contributors and reflects how closely we are tracking each world right now.

High signal

Worlds we are tracking closely. Strong potential, real momentum.

High signalAlpha

Aldermoor

Sandbox MMORPG · Greyford Studios

A classless, full-loot persistent world where territory is held by player guilds and the map is redrawn every season.

2026#Sandbox
High signalPre-alpha

Waystone

Persistent World · Wayfarer Collective

A persistent fantasy world where travel is dangerous, settlements are player-built, and the roads between them are worth fighting for.

2027#Persistent World
High signalPre-alpha

Starhaven Drift

Sci-fi Sandbox · Driftworks

A sci-fi sandbox where player corporations chart unexplored systems and the frontier never stops moving.

2027#Sandbox

Hidden gem

Under the radar, but worth your attention.

Hidden gemPre-alpha

Emberfall Online

Social RPG · Lantern & Loom

A social RPG set in a slowly dying world, where NPC factions remember your choices and the map cools a little more each season.

2027#Social RPG
Hidden gemAlpha

Ironwake

Survival Sandbox · Coldhearth Games

A low-fantasy survival world of seasonal sieges, player-forged settlements, and winters that decide who endures.

Q4 2026#Survival

Watching

On the board and developing. We are keeping an eye out.

WatchingBeta

Tideforge

Survival Sandbox · Saltwake Interactive

A seafaring survival world where crews build, sail and defend floating settlements across an endless storm-wracked ocean.

Q3 2026#Sandbox
WatchingAlpha

The Verdant Accord

Crafting Sandbox · Meadowlight

A cozy-but-deep persistent world about rebuilding civilisation through cooperative crafting, trade and diplomacy.

2026#Persistent World

Scouting

Early sightings. Still gathering information.

ScoutingAnnounced

Hollowreach

Hardcore PvP · Nullpoint Games

A hardcore PvP frontier where death has weight, maps are unmarked, and knowledge is the only real progression.

TBA#Player-Driven